ELTA IT — software products for operators
Gliwice, PL 50.2945°N  18.6714°E
B2B only ONJN Class II --:--:--
ELTA.IT software products

PRD-02 Game engine · Owned IP

Skill, not chance.

Fishtable is ELTA IT's proprietary engine for online fish-shooting arcades: multiplayer, skill-based and free of random number generation. We configure, brand, integrate and deploy it for operators.

Engine / proprietary · owned IP Randomness / none — no RNG Platform / web · HTML5 Delivery / 12-week rollout
Fishtable engine architecture: fish behaviour, difficulty, scoring, multiplayer, UI/UX, localization, tournaments and prize-pool modules around the skill-based core
Fishtable / engine architectureSkill-based · no RNG

— The engine

An arcade engine built on player skill.

Aiming, shooting, collision and physics interactions, scoring and targeting logic — all outcomes are player-skill outcomes. No RNG, no slot mathematics, no luck components anywhere in the loop.

The module set is already integrated and configurable: fish movement and behaviour, difficulty and progression curves, scoring rules and combinations, multiplayer session handling, localization, and a UI/UX framework that carries an operator's brand.

  • GameplaySkill-based only · no RNG · no luck components
  • GenreArcade, multiplayer, fish-shooting
  • MechanicsAiming, shooting, collision/physics, scoring, targeting
  • ModulesFish behaviour, difficulty, scoring, sessions, localization, UI/UX
  • OptionalLeaderboards, tournaments, prize-pool API, IAP/ads
  • PlatformWeb (HTML5) via internal build pipeline
  • RightsEngine, modules, logic and UI/UX framework owned by ELTA IT

— Module map

What ships with the engine.

Existing, configurable modules — enabled and tuned per operator. No new engine code required.

01

Fish behaviour

Movement and behaviour parameters, patterns and school logic — tuned for the difficulty and rhythm of the room.

02

Difficulty & progression

Difficulty curves and progression settings that keep rounds readable and skill-driven.

03

Scoring & combinations

Scoring rules, combinations and payout logic defined by configuration, not chance.

04

Multiplayer sessions

Session and room handling for multiplayer arcade play, with server-side limits and logging.

05

Localization & UI/UX

Localization plus a UI/UX framework — screens, menus, layouts and visual components for your brand.

06

Optional integrations

Leaderboards, tournaments, prize-pool API compatibility and monetization components (IAP/ads) where required.

Skill-only compliance. Because outcomes contain no RNG, they can be explained, audited and demonstrated. Delivery includes a compliance readiness checklist with skill-only verification — useful in regulated markets.

No RNG · explainable outcomes · audit-ready

— Implementation

Twelve weeks from kickoff to launch.

A phased rollout covering configuration, branding, integration, QA, compliance and deployment of the existing engine.

Phase 1 / Month 1

Planning & preparation

Requirements review, module mapping, integration blueprint, branding assets validated, test and staging environments prepared.

Phase 2A / Weeks 1–4

Engine & module configuration

Engine parameters, difficulty, fish logic, timing, scoring, server-side sessions and limits, internal test builds.

Phase 2B / Weeks 5–8

UI/UX branding

Logos, icons, UI graphics, animations, colours, layouts, menus, texts and flows — plus a branded front-end build.

Phase 2C–2D / Weeks 9–12

Test, deploy & launch

Functional and load testing, API integration tests, compliance checklist, production builds and deployment support.

Deliverables

Builds & configuration

Deployment-ready web builds, configuration files and parameter maps, and the branded UI/UX asset package.

Assurance

Reports & readiness

QA report, integration test report, compliance readiness checklist and deployment confirmation.

IP

Engine stays with ELTA IT

Configuration and branding are delivered; engine, modules, logic and UI/UX framework remain ELTA IT property. No source code transfer.

Scope covers implementation, configuration, integration and customization of the existing engine — not development of new engine code or mechanics. Timelines and fees are confirmed per engagement after technical discovery.

“No RNG. The player's skill is the only thing the engine can reward.”
Fishtable — design principle

Built for operators who need explainable games.

Fishtable is aimed at operators and platform owners launching a branded arcade product in markets where the mechanics have to be defensible. Skill-based outcomes, a compliance checklist and a documented rollout make that conversation easier.

→ Next step

Let's build something real.

eltait.pl@gmail.com
Phone / +48 607 186 996 Office / Raciborska 13, Gliwice, PL Hours / Mon–Fri, CET